I’m not dead yet!

Well, I started a new project. I plan on building a level in UDK and documenting each step of the process. Hopefully it will give people a better insight into how my mind works (its actually a hamster in a wheel), and let me review my own process. With any luck maybe people will be able to learn something about level design from it… like how not to do things. I’ve added a new section for it ‘current projects’ and will be editing the page for my first day of work shortly.

Also, I have a wiki now. Whether or not its going to stay is sort of up in the air so it’s going to be messy until I sort that out.