All aboard the Fail Rail!

I spent some time today, trying to see if I could import assets from UT3 into UDK (since there are numerous meshes i could use for Time Warp in UT3) but it seems that there is no legal way to do this, so I’m SOL. Instead, I’ll have to find substitutes. On that note, I tried my hand at modeling again to try and make a monorail railway… It’ didn’t go so well, but I think I can fix it up somewhat and improve the UV mapping and such to a slightly less fail-tastic level. Though I still don’t know what the heck I’ll do about meshes.